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  1. 9 points
    Hello everyone, my name is Hunterbonx. I just want to start off by apologising, late last year I did dictate that Garry's Mod, and in turn, the community of Poseidon was dying. Now I do stand by the fact that it will soon reach its point, there is potential to make greatness out of its remaining days. I was very cynical, I hadn't played Gmod in a substantial amount of time and was guided by the fact that it had very little players. However, by some odd chance, I reinstalled the game and joined our very community's DarkRP server, and found an outstanding lock of active players, literally filling up all slots, as well as major improvements since I last joined, which gave me joy to explore, interact and enjoy the potential for new activities and moments. But this is about Jailbreak. An interesting gamemode that has such potential, but the lack of its existence, and therefore playerbase, has reduced it to an ''Inactive Server''. Let me tell you, we had an excellent manager, followed by person after person, who didn't seek to bring more to the gamemode, but to watch it slowly dissipate and become the same rigmarole of boring wardens, boring gameplay, and boring interactivity. You can blame the poor hitboxes, you can blame the extremely small pointshop, there is a multitude of reasons why it slowly ceased to be. But it hurts me so. Because I know that if it was given time, if it was given dedication, that we could improve upon many aspects of this gamemode, and at least attempt for server stability. I truly do wish to give new and old players alike a Jailbreak server that gives a unique experience, one that differs from what we were used to in the way that its improved in quality and coding, but holds to its traditional roots of gameplay. I don't mean to be dramatic, but I literally can't stop thinking about it, that we could at least give it a try. I'm not saying that I'm any good at developing, hell, I got fucking scared when I was doing research, and found Splerge on the Facepunch forums giving tips to new people and helping them with understanding LUA, weren't we fucking lucky back then? But I do promise I will make a hard attempt at bringing something new and fresh to Jailbreak, not just new maps like an utter spastic. If I'm dissatisfied with my capabilities to learn gLua and/or it would take too long to suffice reason, I would happily find alternatives that I know are out there. Jailbreak does have a great potential to come back, we have a huge advantage with having an open spot as the only Australian Jailbreak Server, yet I understand that it is a game mode that doesn't see much popularity. But it can be done, with enough advertising and the quality to ensure returning players, it would have the ability to pick up and become an activity gamemode within this community once again, and I believe it would at least stand a chance, or give us the once and for all final farewell of its ability to make a comeback. I have ideas for additions and plans to fix Jailbreak, what I need from you are thoughts and opinions. I don't believe in polls. Please tell me, by answering some or all, or just voicing your opinion (Please be at least a little detailed, would be appreciated): - What do you believe caused to deterioration of Jailbreaks once thriving community? - Do you have anything that pissed you off when playing (For once, no memes please, actual like bugs or complaints) - Do you believe with proper consideration, care and dedication, could it be improved and be consistent as a gamemode? - Is there anything you'd want added to Jailbreak to convince you to play? Any addons/suggestions? Potential fixes? - Do you believe? Please keep in mind, this will take time, a little more than you'd expect, if it were to be greenlighted. I wouldnt try a little map addition here, a little warden+ here, I plan to do a total revamp, taking inspiration from both your suggestions, and other games that have a ''Jailbreak Gamemode''. I don't care if my time or money is wasted on this project, I'd just like to know we gave it an honest try and left Jailbreak as it should be, a good memory with great friends. I am extremely sorry that this is poorly formatted, I really felt like just speaking my thoughts and I apologise that it is messy. Thank you for your time.
  2. 8 points
    Hey guys, I am going to open up the Manager position for TTT. Currently the Server is managed by Yinmister however his management is only Temporary. We are looking for someone who enjoys the TTT gamemode. No past experience in server Management is needed. We have system structure that will allow for quick learning on how to develop and maintain the server. If you are willing to learn about devops, lua development and management register your interest. Ideally we are looking for someone who is familiar within the Poseidon TTT community. TTT management involves: - Utilizing the Github DevOps issues/suggestions boards - Listening to the players for improvements. - Developing of Addons ( no coding knowledge required ) - Updating the Map list to keep the maps fresh. - Work Autonomously Ideally we model TTT management of the DarkRP system which is doing well. Feel free to message me if you are interested in this position, serious enquirers only please. https://steamcommunity.com/id/lyndon94/
  3. 7 points
    Your DarkRP Name: Artyom Grizzly Suggestion (general idea): Removing the "HIT ACCEPTED" Icon above the hitmans player model Description of suggestion (expand on the idea): When a hitman accepts a contract, his player model will display a large piece of text saying "HIT ACCEPTED". My proposal is to remove this said text. How it will benefit the server: Whenever (I walk in as the deputy mayor into the town hall with a fake police officer displaying the hit accepted text to try take all of the political power for my self) a person sees the hitman get a little close to them. They will subconsciously know that they are in danger, and will try to either subtlety avoid them or start doing everything they can do to try catch out the hitman if they're disguised as a police officer, such as trying to do as many ID checks as possible. Removing this text will allow the surprise of the hitman sneaking to his target me legitimate, and will prevent "non-acknowledge" metagaming.
  4. 6 points
    Well I have resigned from my management roles and now it is time to resign from DarkRP and leave the community. It has been great to be here and throughout the years and in Poseidons golden era it was fantastic, it used to be fun af but poseidon no longer has the spark it once had. As some of you may be aware I have changed gamemodes and joined another community and hoenstly I don't find darkrp fun anymore, I may come back one day but for now goodbye poseidon and thanks for the fun. Mentions James Llama - back in the day he is the whole reason i even started darkrp, he was such a lad Proto - Fellow eventc, I love you man and we made some good events in our day, with your passive events and my aggressive ones most of them made no sense but meh Rahj - A very wise man who sees things for what they really are, much respect Higashi - Although you make boring threads you have a good heart and mean well Monkey - You were a kewl kid Lcast - One of the bestest jailbreak managers and such an awesome moderator, you never wanted more power and was always happy to stay as moderator Bat - One of the best server managers darkrp has ever seen, a combination of caring about nothing and caring about everything made you the best Jimmy - Ever since you got dev I have had respect for you, you literally made darkrp 70% better than it was when you weren't here Hinzy - Much respect, great mapper and even greater bloke Freaky - I love micheal doors, the opportunity for forum is still muchly appreciated, I certainly think he was one of the best owners (and tyger) Fryer Tuck - you were always a good admin and did good things, such an awesome bloke and much respect remix - sorry i forgot to add you, i sued to hate you because i thought you were an a grade cunt but really your just a cute little boy that needed love, and i gave you love. cheers for being a good bloke. Heaps of other people but those are the main ones, thanks for everything and so long poseidon
  5. 6 points
    Another build. Inspired by the Arctic Treehouse Hotel In Finland. It will be available on workshop for those interested. Rate, favourite and subscribe. https://steamcommunity.com/sharedfiles/filedetails/?id=1649828847 - Check out my other build while you're at it. To transfer to advance dupe 2: Place down dupe in single player Dupe it with advance dupe 2 Ready to go Here it is
  6. 6 points
    Contact me when you're next available. Accepted
  7. 6 points
    Bro SWRP was actually growing until the panel switch happened, It was literally gaining more players day by day.
  8. 5 points
    Your DarkRP Name: Leemon Koala Suggestion (general idea): A DJ Role Description of suggestion (expand on the idea): I would like to see a DJ role on the server so that we could have some more job opportunity. In this particular job, you would be able to play music through any media player. Not only would this allow people to build more RP related buildings, whether that be recording studios or talk shows. If possible I would love for there to be an option to talk through the radio so there would be RP related situations with the media. An example of this would be a talk show host discussing the mayor, or even the mayor talking about his laws. I believe this would encourage some more RP and would generally help the government within the server to stay in contact with his people. I believe this role should only be available to trusted as they would be sensible and respectful with the role. To Listen to the radio you will have to purchase it through the f4 menu. How it will benefit the server: I believe the new role will encourage more RP and more variety of play styles on the server. It will encourage more building ideas and RP situations for people to enjoy. (I'm not too good with Gmod addons so I wouldn't have any idea what addon would allow this, but I have seen it on previous servers that I played on)
  9. 5 points
    The Australian Conservatives is the only party that i can see, that will save this country and give it a future. And not turn it into a laughing stock like the rest of the EU has turned into. Anyone that will be voting for Liberal or Labor has a brain the size of a greens party member. Here's why.... Labor (who will win the next election) is a centrist government that time after time, fucks up every time they are elected into power... just like the Liberals. There main standing point and ideology is 1. An Equal Treatment of Women.... Yet there is already an equal treatment of women in Australia, in fact there is an unfair advantage if you are a woman in Australia, this is evident when there was a ban on men into the Australian army in 2017 to boost women's number. Also women still have a higher preference in the Australian army in 2019. What this should be is an equal treatment of everyone. 2. National Disability Insurance Scheme... Labor will increase funding to the NDIS from 8bil to 22bil. The labor gov try play this out as a good thing. But what they are doing is outsourcing the NDIS, privatising it meaning Australians will lose their jobs and forefingers will be given these jobs. The current 2000 Aus staff will stay employed. But now this opens gates for 5000 foreigners to receive a job. In other words, disabled people will be receiving more support but this isn't even a big change this is labor trying to go "hey we are good cause we help the mentally retarded which is 0.001% of the population." Because you know, we need to show that your new taxes are going to a greater cause! Which is not in the general interest of Australians. 3. Penalty rates... All this says is, "i won't cut penalty rates". That's literally it. That's their 3 main talking points, you know they aren't really going to do anything to better the country. Except shake the hands of a few single mothers with kids in wheel chairs. Also don't forget that these two major parties recieve donations from big giant corporations like Westfield Corporations, Urban developers like Randazzo C&G Developments, Macquarie Teelcom, Woodside Energy (which is a petroleum exploration and production company even though labour go on and on and on about how much they want renewable energy), ANZ bank and from some random Chinese person called "Ying Zhou." But you know, just put these people in charge of your country! They only care about the interest of Australian people... right? Whereas the Aus Conservatives focus on Freedom of Religion Immigration and citizenship reforms Australian values, protecting the current flag and keeping Australia Day on January 26 Industrial relations reform Control of all government spending and getting the budget back into surplus A national child sex offenders register available to the public A pay freeze for politicians and senior public servants The merger of ABC and SBS into a single, consolidated broadcaster A public database of campaign and political spending The use of nuclear power But you know, why even bother writing shit like this. Labor is going to fucking win, i hate this stupid country. P.S. Even Clive Palmers United Australian Party is better than Liberal/Labor
  10. 5 points
    ♕ The Exensive Court RP ♕ Guide ------------------------------------------------------------------- Introduction: So In High School I did Politics and Law as a subject for two years. I'm not a lawyer or anything like that, but I do have my old textbook which I'll be referencing for this guide. Note that this is how Australian Courts run, and things may be done differently in say, the U.S, so if your planning on doing a USA style Court, or a Russian Court, or some other nationality, then the things in this guide may need not apply. I've assembled this Guide from my Textbook, Mock Trial Notes prepared by the Supreme Court of Western Australia for Pretend 'Mock' Trials, some online research, and some of my own idea of it. This Guide is by no means how you 'Should' do it, but its just a way you 'could' do it, if you wanted it to feel official and all that. Roles: So first, the Roles you will need to fill for the court case; Required: Judge (Can be referred to as a Magistrate if its for a lesser crime, or a Justice, Chief Justice for higher crimes, more on him later) Jury Members (A jury is a group of 12 to 18 people, more on them later) Prosecution Barristers (Lawyers, can be 1 to 3) Defence Barristers (Lawyers, can be 1 to 3) The Court Orderly Witnesses (1 Officer And 1 Citizen Picked by Prosecution, 1 or 2 Picked by the Defence) Accused Optional Roles: Prosecution Solicitors (Optional, helps Prosecution in organising their documents and preparing their case) Defence Solicitors (Optional, helps Prosecution in organising their documents and preparing their case) Court Documenter (Essentially types out everything everyone says, to keep a court record of the trial) Magistrate/Judge's Accociate (More on them Later) ------------------------------------------------------------------- Part 1: Organising the Trial To get this Trial going your going to need an Accused first, someone to put on trial. Once you have the case, you will need to find people to fill the roles. Cops in suit disguises should fill the various government roles, while outside jobs can fill in as Jury members and the Defence. Here is a break down of what each Role's job is and information relating to each role: The Judge The Judge is the highest authority in the court. They keep the Trial in order, and ensure the process is fair. They are essentially the boss of the Court Room. What they say goes. Disrespecting the Judge is Contempt of Court, for which you can be arrested. At the conclusion of the case, they hear the Jury's verdict, and issue the Sentence. As a general rule, ever interrupt or talk over the Judge. If you enter a trial mid-way, it is a tradition to bow to the Judge upon entering the court room, before quietly taking your seat. Prosecution Barristers (Lawyers) These 1 to 3 people represent the State, which in the case of Triton City is the State of New South Wales (By the PD Crest). They should ideally be cops in suited citizen outfits. Their role is to present the Prosecution Case with the goal of a Guilty verdict for the Accused. They must cross examine witnesses (more on that in Process), address the Jury and convince the court of their side of the story, which should paint the accused as Guilty. They also must help in selecting the Jury (see Jury Members), and Find their Witness. Defence Barristers (Lawyers) These 1 to 3 people represent the Accused, They can be anyone the Accused wishes to select. Their role is to present the Defence Case with the goal of a Not-Guilty verdict for the Accused. They must cross examine witnesses (more on that in Process), address the Jury and convince the court of their side of the story, which should paint the accused as Not-Guilty. They also must help in selecting the Jury (see Jury Members), and find their Witness. Court Orderly: Essentially runs the Court, telling everyone when X is about to happen, they Open the Case, and Close the Case, they maintain order, ensuring everyone is quiet when the Judge or Barristers are speaking. They also Call and Swear in the Witnesses when directed by the Prosecution/Defence. Jury Members The Jury is comprised of 12 to 18 Random citizens. It should be noted that the Defence and Prosecution lawyers have equal say over who can and cannot be on the Jury, with both teams being able to veto a potential jury candidate. They may do this to keep the Jury well balanced to represent Society, eg not too much of one job/race/gender/age or occupation. Anyone who may be biased in the case is also immidiently veto'd. This can be enemies or friends of the accused, people under Government employment, or friends of enemies of the victim(s) etc. Witnesses People who were witness to the crime(s), can be anyone including Cops. Witnesses are chosen by the Defence and Prosecution teams. The Witness's job is to take 'the stand' when called. They then say nothing unless asked by either the Prosecution or Defence. The prosecution will be first to ask them questions followed by the Defence. Whoever is first will usually start the witness off by asking them to tell the court their full account of what happened. They have the right to remain silent / refuse to answer a question, but doing so will probably effect how the jury sees the case. The Officer Witness is responsible for presenting all the Police Evidence for the Case and explaining how it was obtained and how it relates to the case. Accused The Person or Person(s) in some cases, of committing the crime(s). Their role is to watch the trial under the guard of Police. They could be in a cell or forced to sit at the front with a Guard sitting beside them. The Accused may be called up as a Witness during the Trial to give their story, if either of the teams wish to. Usually the Defence will call the Accused, and not the Prosecution. Optional Roles: Solicitors: Sit at the Desk of the Defence/Prosecution depending on what team they are on. They are meant to help the case, prepare documents, help their Barristers with their speeches/etc. Court Documenter: Sits by the Judge and records everything said Magistrate/Judges Accociate: Takes Evidence provided by the Prosecution/Defence, like Items or /write papers, They also announce the Case at the begining of the Trial. They are the Judge's personal assistant. Objections Can be made during the Trial by either the Defence or Prosecution, during 'Cross Examination' of a Witness. They may only Object if what the opposing team is asking, is is breach of the following; Relevance Evidence Only relevant evidence is admissible. ‘Relevant’ means the evidence must prove or tend to prove a fact that is in dispute. All irrelevant material is inadmissible. This is an over-riding principle that relates to all evidence put before the court. Example - in a case involving a collision of two motor vehicles, the speed the vehicles were travelling would probably be relevant, but what the drivers had for breakfast would probably be irrelevant. That evidence is relevant does not make it automatically admissible. The application of the following rules may make it inadmissible. Background evidence is not necessarily irrelevant. Opinion Evidence Conclusions or views formed by witnesses based on facts they have observed are not admissible evidence. The facts may be given in evidence, but the opinion may not. Example- The observation by a witness that a person was red in the face and shaking his fists may be admissible, but the ‘conclusion’ or ‘opinion’ that the person was angry would not be admissible. The exception to this rule is where opinion evidence is given by a witness who is an expert in the field to which the opinion relates. ‘Expert’ in this context means someone who has special expertise in a field, whether from qualifications, experience or formal training in that field. Before the opinion can be given in evidence, previous evidence given by that witness must ‘qualify’ them as an expert in the field to which the opinion relates. This is done by leading evidence from them of qualifications, expertise, etc. Hearsay Evidence Hearsay is the statement by a witness of what they heard someone, who will not be called as a witness, say. Such evidence is not admissible. Reasons for the Hearsay rule are: - it is secondhand evidence and may have changed in the retelling; - there is no opportunity to cross-examine the person who originally made the comment or observation; and - hearsay evidence is easy to concoct and difficult to disprove Example - “Mrs Smith told me she saw Mr Simpson driving the car” is not admissible to prove that Mr Simpson was in fact driving the car. Exceptions to the Hearsay rule are: - when the statement is made in the heat of the moment and forms part of the overall picture of what occurred; - when the statement is made by a party to the proceedings and is against that party’s interest (an admission); or - when the statement is not put forward to establish the truth of a statement, but only that a statement was made. Character Evidence Bad character of a defendant may not be led by the prosecution. Evidence of good character may be led by either party, but only if it is relevant. If the defendant raises their good character or attacks the credit of the prosecution witnesses, the prosecution may cross-examine the defendant about their bad character. Conclusion Evidence A witness is entitled to say what was said or what occurred but is not entitled to conclude what that means or what the effect of those words or conduct was. Example – In the case of an alleged oral contract, a witness can say; “I said X to A and A said Y to me.” That witness is not entitled to say; “A and I agreed Z.” Assumptive Evidence A witness may give evidence upon a stated assumption. If that assumption is proved, the evidence is admissable. If the witness does not state the assumption upon which he/she is giving the evidence or if the assumption is one which, for some reason or other,simply cannot be proved then the evidence is irrelevant and inadmissable. Example – If a Witness read “A and I thereafter conducted our affairs on the basis of the agreement we had reached,” then that evidence would be inadmissible if there was no evidence of any such agreement. It would also be objectionable as a conclusion, even if the agreement was conceded or in evidence, because it does not say what the parties actually did. From which the court may conclude whether or not that conduct flowed from the agreement. Oppressive Evidence The evidence is confusing, misleading, ambiguous, vague or unintelligible. Such evidence is oppressive and hence unhelpful or irrelevant. Argumentative Evidence A witness’ job, especially a lay witness, is to present the facts to the court.It is not the witness’ role to argue what conclusions should be drawn fromthose facts of how the case should be decided. Direct Speech Conversations that are significant should be related by a witness in direct speech. The conversation should be recited as it occurred not assummarised by the witness. Example - ”Brian said to me, ‘Could you please drive? I think I’ve had too much to drink’,” is the proper way to give evidence, not “Brian asked me to drive because he’d had too much to drink.” Leading Questions Objections relating to the conduct of the case may be taken, such as: Asking leading questions in examination-in-chief or re-examination; orleading question is one where the form of the question suggests the answer. Example - “Was the car blue?” Leading questions may be asked about matters not in dispute enabling the witness to be taken quickly to the real matters in dispute. Example - In the case of a collision, the time and place of the collision. When it comes to cross-examination, leading questions are the best types of questions to ask, because they suggest the desired answer to the witness. Used effectively, leading questions reduce the witness’s responses to a mere “Yes” or “No.” The real power of leading questions is that they allow the Barrister to control the witness using short, single-fact “questions” (statements, actually) to tell the jury your client’s story and show the judge why your client deserves to win. Harassing Questions Harassing or arguing with a witness (usually in cross-examination). ------------------------------------------------------------------- Part 2: Trial Process The Court Roles are assembled and ready, the Prosecution and Defence should be seated at their own desks, the Judge's desk should be in the high seat, and the Court Documenter and Witness Seats on either side of the high seat. The Jury should be assembled in the Jury seat. Judge: knocks on the door to indicate that they are ready Court Orderly: "Silence! All stand, please.” All: Stand Judge: enter and bow All: bow. Judge: Sit All: Sit Court Orderly: "This Court is now sitting.” Judge’s Associate or Court Orderly: stand and announce the case (Accused's Full Name vs The State of New South Wales) Judge: "Who is appearing in this matter?" Prosecution Barrister: "If Your Honour pleases, my name is ___________and I am appearing with my learned friend(s) (Barrister 2,3) for the prosecution." Defence Barrister: "If Your Honour pleases, my name is ___________and I am appearing with my learned friend(s) (Barrister 2,3) for the Accused." __________________________ Prosecution Case _____________________________ Prosecution Barrister: (Gives their Opening Address, a brief description of the crime and what happened. They should lay subtle hints of the Accused being Guilty) Judge: “Call the first witness for the prosecution.” Prosecution Barrister: Calls Prosecution Witness ('I call Officer X to the Stand, your Honour") (This First Witness needs to be a Police Officer who was present at the Arrest/Capture of the Accused or at the scene of the Crime. The Officer's Job is to be a witness for questioning, but also present Police Evidence to the Court if any was gathered.) Court Orderly: Calls Officer from the Audience and Escorts them to the Witness Stand, "It is your duty to assist the Court in these proceedings by faithfully answering The questions put to you. Do you understand this?” Officer: "Yes" Prosecution Barrister: Cross Examines the Officer by asking questions. They should begin the examination by asking for their full account of events, during which the Officer may describe the Evidence found. When Evidence is presented (eg Items/contraband or /write documents) It is given to the Court Orderly to display to the Court, it then remains on display throughout the trial. Then they should ask specific questions, in order to paint the Accused as being Guity. Eg, Did you see them run from the scene, did they do x, what was the look on their face, etc. Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Prosecution Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Defence Barrister: Cross Examines the Witness by asking questions. They should ask specific questions, trying to sowe doubt, like if the Officer actually saw the crime take place etc. Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Defence Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Prosecution Barrister: (Re-examination of Witness 1, if appropriate) (So ask more questions if they feel it necessary ,or if something that the Defence said reminded them of a point to ask about) Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Prosecution Barrister: At the end of re-examination "I have no further re-examination questions of the witness, Your Honour. May the witness be excused?” Judge: “The witness is excused from the witness stand and may return to their seat.’ (Witness Returns to the Audience) Judge: “Call the second witness for the prosecution. Prosecution Barrister: Calls Prosecution Witness ('I call X to the Stand, your Honour") Court Orderly: Calls Witness from the Audience and Escorts them to the Witness Stand, "It is your duty to assist the Court in these proceedings by faithfully answering The questions put to you. Do you understand this?” Witness 1: "Yes" Prosecution Barrister: Cross Examines the Witness by asking questions. They should begin the examination by asking for their full account of events. Then they should ask specific questions, in order to paint the Accused as being Guity. Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Prosecution Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Defence Barrister: Cross Examines the Witness by asking questions. They should ask specific questions, in order to paint the Accused as being Not- Guity. Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Defence Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Prosecution Barrister: (Re-examination of Witness 1, if appropriate) (So ask more questions if they feel it necessary ,or if something that the Defence said reminded them of a point to ask about) Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Prosecution Barrister: At the end of re-examination "I have no further re-examination questions of the witness, Your Honour. May the witness be excused?” Judge: “The witness is excused from the witness stand and may return to their seat.’ (Witness Returns to the Audience) Prosecution Barrister: "Your Honour, that is the case for the prosecution.” __________________________ Defence Case _____________________________ Defence Barrister: (Gives their Opening Address, a brief description of the crime and what happened. They should lay subtle hints of the Accused being Not Guilty) Judge: “Call the first witness for the Defence.” Defence Barrister: Calls Defence Witness ('I call X to the Stand, your Honour") Court Orderly: Calls Witness from the Audience and Escorts them to the Witness Stand, "It is your duty to assist the Court in these proceedings by faithfully answering The questions put to you. Do you understand this?” Witness 1: "Yes" Defence Barrister: Cross Examines the Witness by asking questions. They should begin the examination by asking for their full account of events. Then they should ask specific questions, in order to paint the Accused as being Not- Guity. Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Defence Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Prosecution Barrister: Cross Examines the Witness by asking questions. They should ask specific questions, in order to paint the Accused as being Guity. Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Prosecution Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Defence Barrister: (Re-examination of Witness 1, if appropriate) (So ask more questions if they feel it necessary ,or if something that the Prosecution said reminded them of a point to ask about) Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Defence Barrister: At the end of re-examination "I have no further re-examination questions of the witness, Your Honour. May the witness be excused?” Judge: “The witness is excused from the witness stand and may return to their seat.’ (Witness Returns to the Audience) Judge: “Call the second witness for the Defence Defence Barrister: Calls Defence Witness ('I call X to the Stand, your Honour") Court Orderly: Calls Witness from the Audience and Escorts them to the Witness Stand, "It is your duty to assist the Court in these proceedings by faithfully answering The questions put to you. Do you understand this?” Witness 1: "Yes" Defence Barrister: Cross Examines the Witness by asking questions. They should begin the examination by asking for their full account of events. Then they should ask specific questions, in order to paint the Accused as being Not- Guity. Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Defence Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Prosecution Barrister: Cross Examines the Witness by asking questions. They should ask specific questions, in order to paint the Accused as being Guity. Defence Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Defence must rephrase or drop their question. If rejected, the Defence may continue. Prosecution Barrister: “That concludes my witness’ evidence, Your Honour.” (Upon finishing questioning) Defence Barrister: (Re-examination of Witness 1, if appropriate) (So ask more questions if they feel it necessary ,or if something that the Prosecution said reminded them of a point to ask about) Prosecution Barrister: May interject at any time by yelling out 'Objection, (X Objection Type)!....(Explains why the Objection was made)' (See Objections). The Judge then must step in to approve or reject the Objection. If Approved the Prosecution must rephrase or drop their question. If rejected, the Prosecution may continue. Defence Barrister: At the end of re-examination "I have no further re-examination questions of the witness, Your Honour. May the witness be excused?” Judge: “The witness is excused from the witness stand and may return to their seat.’ (Witness Returns to the Audience) Prosecution Barrister: Give their closing address. It should discuss key points of Evidence, and finish painting the picture that the Accused is infact, Guilty. Defence Barrister: Give their closing address. It should discuss key points of Evidence, and finish painting the picture that the Accused is infact, Guilty Court Orderly: "All stand! This Court is adjourned for ten minutes. Participants and spectators are requested to remain quietly in their seats.” (Or may be excused) All: stand Judge: bow. All: bow. All: Leave the Courtroom. The Jury must meet to vote on their verdict (Guilty/Innocent) The group then selects a member to read out the verdict. The Jury should do this in private without anybody else present to listen to the discussion/verdict, before it is read out. __________________________ ADJOURNMENT FOR 10 MINUTES _____________________________ All: Re-Enter the Room after 10 Minutes to take their positions, Except the Judge. Court Orderly: "Silence! All stand, please.” All: Stand Judge: enter and bow All: bow. Judge: Sit All: Sit Court Orderly: "This Court is now sitting.” Judge: Requests the Verdict from the Jury Jury Leader: Reads out the Verdict (Eg 'The Jury finds the Accused Guilty/Not Guilty') , They may also discuss the case as the Jury sees it. Judge: Delivers the Sentence if Guilty, A long arrest time, execution etc Dismisses the Case if Not Guilty "Case Dismissed" Hit Gavel (Wooden Hammer) on thing Court Orderly: "All stand! This Court is now adjourned" All: stand Judge: bow. All: bow. All: Leave the Courtroom. ------------------------------------------------------------------- Final Notes: Probably a bit too serious in tone and lengthy to be good Roleplay, you kinda want to have a bit of fun too. That said, this at least will give an understanding of an actual court process to those wanting to do Court RP. You may not want to use all this information, or follow it exactly, but it may inspire some better Court RP in the future. I also feel enforcing the step by step of the Process is key to using it. Have everyone on this thread, and tell them 'We are up to step X'. Just link them the link to this thread, and have them open it up by using Shift+Tab and entering it in the Web Browser which can be found at the bottom of Shift+Tab. Also you can save heaps of time by just maybe having one witness called per team. Thanks for Readin.
  11. 5 points
    Can we denote this fuckin retard
  12. 5 points
    Neutral. -1 I'll give you some advice if you want to try gain more popularity. Quit with the OwO shit and force feeding the furry act shit. You act like the stock standard "annoying furry who says OwO way too much, uses as many bright colours and has like a 90% chance of being or into traps" Lots of people find it annoying, and it will not garner you any popularity points. And people will only want you out of the community due to the annoying way you act. Clear evidence has come out proving you breaking rules. This now sways my opinion and changes my vote.
  13. 4 points
    The greatest mayor of all time conducting job interviews for the deputy mayor role.
  14. 4 points
    fuck mannn didnt realise what i fully said well I do apoligize but all you cunts are gronks
  15. 4 points
    Howdy Player! If your reading this your either here because the notifications told you or because your interested in donating, So lets get into it! How to navigate to donations! By now im making the assumption you have already signed into the forums, If not do that and return to this guide. Firstly head over to the donation bar at the top under the Poseidon Logo. You will next be redirected to https://poseidonservers.net/#Donate You will notice the page has a couple boxes, A payment option and Information regarding donations, This guide will basically just be a more Visual/Informative way you could say of that page. How the payment works! Alright this page provides most if not all basic information regarding Poseidon donations. But let me help you get your SteamID to actually donate. To get your steamID head over to: https://steamid.io/ Once your on the site get your profile link and paste it into the box to get your ID. Your page should now look like the following, Get the SteamID box outlined in the picture. After getting your steamID head back onto the donation page and put in the amount and SteamID along with the game mode. After slam in the necessary Paypal information and relog onto the server. If you are experiencing issues contact @Jamie Or any of the owners. Extra information & Donation perks! DarkRP Exclusive Donator/Trusted jobs. More tools. Donator printer access. And of course a shout out in the chat box!. Forums Donator Donating 10$ gives the following. Donator rank on forums with Yellow name. Animated Profile picture and headers. Trouble in Terrorist Town This information may be outdated, I recommend asking around rather then relying on this guide for TTT Perks. 10$ gives the following: Your Donation Tier Displayed on the Scoreboard. Access to Primary Weapons & Grenades in the Loadout Menu. Access to Nominating Maps in the Mapvote ("!nominate" in Chat). 20$ gives the following: Previous Donation Tier Bonuses + Double the Weight/Power in Mapvotes Spawn with Max Ammo in all your Weapons 30$ gives the following: Previous Donation Tier Bonuses + Terms of Service(Based off donation page) Conclusion & other helpful guides! Even though I did make a warning previously regarding the inaccuracies with the donation page, Donating still helps Poseidon grow by lots! @Tyger
  16. 4 points
  17. 4 points
    Bring back Jailbreak Miss this shit but i doubt i be able to play anyway since im still doing midnight to dawn at my job
  18. 4 points
  19. 4 points
    helps when you lock the thread
  20. 4 points
    Your DarkRP Name: Greg Hudson Suggestion: Various Map Changes (See Below) Description of Suggestion: Various (See Below) How it will benefit the server: (Explained for Each Suggestion, See Below) Also note I could have put a lot more effort into the pictures, but I didn't feel the need to. It's going to take me enough time to put this Thread together as is, the Pictures are just a little help. --------------------------------------------------------------- Triton City, Map Suggestions Suggestion 1: PD Changes 1a: PD Office The Office is an underused part of the Police Department. It has poor security due to the Vent, and is a completely blank and empty room, requiring the Players to build in there to actually make use of the room. While building isn't too much of an issue for me, For most it means the PD Office remains a blank room with no function besides a place where criminals sneak into through the vent, or for using the alarm. The Idea: Divide the PD Office into two new rooms. The room on the left will become the Chief's Office and will make use of the existing door, but the window will be deleted. This room can feature windows overlooking the square either side of the Rank List. You can then put default furnishing in there like the Mayor's Office, adding a Desk and Chairs. The Next room will be a PD Security Room and will need a new door. There however is no space on the wall for this door, so the entire PD Stair will need to be moved to the right, along with the alarm and windows. The Security Room could also have default furnishing, and no Vent Access. The RP Benefit: Makes use of this space, gives the Chief a personal area which can be used for RP, Gives Police on Guard Duty a Room to call their own, with an actual practical advantage to it. 1b: PD Vents For the sake of immersion and to make the PD Security Room more secure, I propose the Vent Layout be adjusted. I think the Vents should be moved so that they are above the ceiling, with the vent entrances being on the roof. This will reduce the Police's capacity to keep the vent watched and secure, although it may encourage for Thieves to camp up there in the vent, only coming down when they feel safe. To mitigate this, a service closet could be added to the room outside the Armory, which has a ladder inside, leading up into the Vent. This way, Police can access the vent from that entrance if the need arise to expel intruders. Other than that, the new vent could also drop down into the PD Meeting Area, allowing two vent exits like before, but not one directly in the new Security Room. The RP Benefit: More Immersive to have the vents above the ceiling rather than level with the floor, increased stealth for thieves, doesn't compromise use of the PD Office rooms. 1c: PD Lobby and Frontage I propose removing the chairs and some of the planters in the Lobby. The Chairs are hardly used and always have people crouching/jumping over them to save travel time, which I myself am guilty of. Seeing cops and other people jumping over these chairs all the time can reduce immersion and be a minor inconvenience when moving through the Lobby. The Chairs can be moved to be up against the walls as an alternative to deleting them outright. I also propose adding phones to the phone booths (Just a little thing ) and also new signage to the front of the PD: RP Benefit: Increase the immersion and promote more serious and coordinated RP, which Cops really need. Next to the Door Way I also think some sort of 'Weapon Checks/All Checks' Sign is needed as a permenant addition on the map, so Police can stop putting up unimmersive text screens all the time. (I would be happy to help in graphically designing any signs/custom textures and thinks) Next Change... Suggestion 2: Cobblestone Road Simply, this Suggestion is to remove the asphalt texture of the road here, and then around the PD, have a transition from the Cobblestone to the Road, with Bollards that would theoretically act to stop cars from entering the Cobblestone'd area. A U-Turn Sign could also be placed here to show that cars are intended to turn around. The reason I suggest this is because the footpath is too thin to be used properly, and with no actual cars, the Road is used all the time for foot traffic which isn't the most immersive thing. I don't want to remove all the Road, because I think having no road at all would feel a bit off, But that said I do think we could try it with this inner city portion of the map. Get rid of the asphalt and put a nice inner city, clean, looking Cobblestone. Kind of like how Little Italy is set up. RP Benefit: Increased Immersion Suggestion 3: Three Little Inner City Changes Just two areas of the Inner City that seem off. The Building by the Bank can be quite ugly to look at, a blank wall with a repeating window texture. I think a tiny bit of love could go into it, like the Building next to the Little Italy Tunnel. Its a blank building too but its got a little doorway and some other details. The Second thing I think needs looking at, is this roofed area. Half of it is accessible to thieves via the climb tool, but the other half is this void. I'm no mapper but I don't think it would take much to make the entire roof walkable like the first half, and then that pipe in that corner could climb up to it, like I think might have been intended. I also think this wall needs windows or something, RP Benefit: Increased Immersion, Map Accessibility. Suggestion 4: Mafia/Gang Office Now this is a big one that may or may not be needed, but hear me out. Right now the Mafia don't have many immersive places to base. There are the warehouses, there is the farm. There is that unfinished Metro Station Leemon likes to use. It doesn't feel right for suited mobsters to be hiding in these kinds of places. I think there needs to be a place, where people wanting to RP as smarter, more refined, more legitimate, criminals, can base. Like RPing as international, secret, organisations, with lots of money and influence, etc. I propose we take this Construction Site and actually have the construction 'Completed', with it being converted into a multi-story, fancy, Office Building on a similar level of fanciness to the City Hall Offices. It can feature a hidden switch like a bookshelf in an office, which then opens up to criminal area, a vault for weapons and such. You could even go as far as to make all the doors owned by Mafia/Mafia Boss only. RP Benefit: Would make good use of this otherwise neglected part of the map, and promote some better Mafia RP Suggestion 5: Invisible Walls Now now now, I know what your thinking. This is a horrible idea, putting an Invisible wall here, but let me explain. Basing in the Farm is difficult because the area is so easily compromised due to this wall being easy to climb over. All the Windows on the Farmhouse are breakable, the place is so easy to break into. So what tends to happen is the Gang basing here will build a massive 'f off' wall over this already existing wall, to keep people out. But that ain't immersive and it's not very good for the server's performance. My proposal is that we just stick an invisible wall here. Done, closed. That's the easiest solution. Thieves wanting to climb swep over, boo hoo, maybe an alternate entrance like a secret tunnel can be added somewhere as a compromise. Kind of like the PD Vents. Another option is instead of a wall with a gate, you could make it a tunnel through the rock face. This effectively is the same as the Invisible wall, but might be better for client performance if the Farm isn't being rendered, as it's hidden behind the wall. Also if we are doing invisible walls to the Farm or something similar, we should implement the same to the Japanese house, for the same reasonings. Again, I don't like the odd scenario when I walk around here and see massive walls of colored props. It's not immersive. RP Benefit: Server Performance, and make these locations more likely to be used and RP'd in, as I often find due to their low security, people are hesitant to base in these locations (Unless they decide to build a massive 'f off' wall of props) Which this will prevent and increase immersion and improve performance further. Suggestion 6: City Hall Massive Blank walls arn't the best thing to look at, I might suggest adding paintings like the big one that was behind the counter before, and also some planter pots. Why? Well It seems to blank in here, and its a contrast from the furnished PD lobby and City Hall Upstairs. RP Benefit: Increased Immersion Suggestion 7: Revamped Court As someone who has been in Court, (no not for criminal things, but rather during School stuff) The Court doesn't feel like a court, and I'll post a picture of a Court I've been in, Perth's Supreme Court, for reference Here are some key features I think the Triton Court needs; Carpet Floor Wooden furnishing (This is BIG) Rails, Desks, and a fancy backdrop behind the Judge A Coat of Arms that isn't just the generic Australia one plastered on as if it was a sticker There should be desks designated to the Prosecution/Defence, a proper witness stand and the Judge's seat shouldn't be a huge thing that blocks the view of everyone. It should be at the back and be more or less a desk. There should be seating for the Jury, and you could go one step further and put windows in like you did for the Mayor's Offices. I think the Court needs this to promote some better Court RP which I covered in my recent Guide. RP Benefit: Increased Immersion, Might mean the Court gets better use. Conclusion I'm no mapper, I haven't worked with Hammer or anything, but I am a building designer and I have designed all sorts of things. I get the point of view of the mapper, in this case Hinzy, I know you put a lot of effort into the map and It shows because It's one of the Best RP maps that takes good ideas from a lot of the older maps, and all those good ideas seem to work well. What is around at the moment, isn't bad, but these are just suggestions after all, which can have benefits. You dear reader, if you are interested in any of these suggestions, let it be known in the comments. If more people like a particular idea and promote it, It will give more motivation for the change to be made on the map. So let me know what you think, +1, Neutral or -1 my Suggestions, I'll list them below for easy commenting. Thanks for Reading. Suggestion 1: PD Changes: 1a: PD Office: --- 1b: PD Vent:--- 1c: PD Lobby/Frontage:--- Suggestion 2: Cobblestone Road: --- Suggestion 3: Three Little Inner City Changes: --- 3a: Bank Building: --- 3b: Apartment Roof: --- 3c: Brick Wall: --- Suggestion 4: Mafia/Gang Office: --- Suggestion 5: Invisible Walls: --- Suggestion 6: City Hall: --- Suggestion 7: Revamped Court: ---
  21. 4 points
    -1 I Have witnessed you very recently(not talking about today specifically though) throwing somewhat of a tantrum when the Mayor rejected your "SWAT" protection rp. You do have to understand that the mayor is free to decide how they should be protected and there is nothing wrong with that. If anything the SWAT overcrowding the mayor by acting as an unrealistic heavily geared secret service is extremely weird as I have no idea what real-life, fictional movie, book or video game reference you are imitating besides a video game super-villain's henchman. I wouldn't really blame a Mayor for rejecting your protection as honestly this isn't only directed at you specifically but I think the silent majority of people are getting a bit sick of the elitism within the SWAT. I speak for a many people when I say there is a general feeling that some of the SWAT Mayor protection RP is just being used as an excuse to act like the SWAT are above everyone else including normal officers and even the police chief himself. I honestly don't know what has happened to the SWAT, but i've witnessed a few things out of place ever since I returned to Dark RP. For instance I've seen SWAT officers talk down to the chief, annoy normal officers at the pd armory by blocking access to pd vault by telling people to get out because there was a recent raid, I've seen SWAT get into more arguments/engagements with normal officers and I've even witnessed certain S.W.A.T officers who won't be named planting fake police badges on the street just to snipe anyone who grabs them. Your "tantrums" over Mayor's SWAT protection RP + the general behaviour of the SWAT lately paints a very bad image in my head that makes me think that you would be biased in incidents involving SWAT officers, especially those that you are friends with or you would simply have a warped view of how SWAT should function. Call me prejudiced but I'm not very fond of most people who constantly play SWAT for mayor's protection RP nowadays.
  22. 4 points
  23. 4 points
    Just wanting to say I'm not trying to Bully Logan and shit on him I'm just being honest and telling everyone what happened because if he is applying for trusted the community need to know but yeah I don't think your suitable for trusted atm kid sorry.
  24. 4 points
  25. 3 points
    I’m gonna say what I said last time -1 is gonna be a nazi leaving no room for fun
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